Jim Devericks

Palm Beach, FL (USA)
Role(s):
Founder/Owner/Principal

SuperCloud, Inc.

Location: Palm Beach
Industry: Technology/Web
Year Founded: 2012
Number Employees: 1-10 people
Business Stage: Growth (not profitable)
Entity Type: "C" Corporation
Description: EXECUTIVE SUMMARY January 2015 SuperCloud, Inc. is a leading edge unified, digital entertainment and content delivery company with a core focus on cloud-based portable multimedia solutions. SuperCloud provides both wholesale and retail solutions. SuperCloud’s objective is to become the world’s leading provider of cloud-based multimedia solutions by enhancing the overall user experience on mobile Internet connected devices and multiple platforms. SuperCloud, Inc. owns and operates a private data cloud infrastructure known as Convergent Cloud Access System™ (C.C.A.S.™), which supports virtually any business vertical globally. SuperCloud, Inc. provides wholesale enterprise solutions for streaming secure data and digital content multimedia through its Secure Virtual Private Network infrastructure. SuperCloud has secured exclusive rights to patented, patent pending, and proprietary technologies, methods, programming, infrastructure and configurations that improve upon the existing ways in which data and video content are ingested, processed and distributed through the Cloud to the end user, thus providing the platform for the truly first “Ubiquitous” “TV Anywhere” service. The Super eCloud™ content distribution system is totally device, carrier and platform compatible; it automatically, on the fly, recognizes each connected device on the system without the need to install native applications into the connected device. We deliver B2B solutions for 24 x7 continuous, real time live, SD, HD, 3D and 4K quality, premium cable television, videos, music, radio, live real time pay per view events and video games over any and all Internet connected devices and operating systems regardless of the carrier or the model. The service can be delivered to any 4-G and higher smart phone, tablet, gaming console, smart television or Internet connected set top box all through the cloud and without downloading and installing an “app” for each user device. SuperCloud has a global footprint; and its services can be delivered and enjoyed worldwide, so long as there is an available Internet connection of 1.5 Mbps or higher. SuperCloud, Inc. is able to sustain simultaneously more than 10,000,000 verifiable viewers per channel and our distribution system is scalable to over 100,000,000 simultaneous viewers per channel. SuperCloud was designed and built from the ground up as the most sophisticated mobile content delivery platform in existence today. Our typical B2B target would be content aggregators, terrestrial broadcasters such as radio & TV, domestic & international content owners, and large organizations, institutions, and government departments. Supercloud will eventually roll out a retail business-to-consumer service known as N2Me™ (Mobile Entertainment World Entertainment) through its VirtualMobileCable™ system that is the first of its kind in the world. The system is entirely cloud based with no fiber runs, no satellite feeds, no spectrum confinements, and no FCC regulated service compliance issues, except adherence to closed captioning protocols. Because it is a fully cloud-based system, it offers increased flexibility, scalability, complete global advertising capability and unlimited channel access providing customers with an incomparable premium television viewing experience on any Internet connected device, anywhere in the World. The N2Me™ service will afford customers the ability to “cut the cable” and still receive the same quality programming that they would receive with cable or satellite. N2Me™ also offers retail customers additional features and programming and unbundled offerings with superior terms and pricing over current viewing choices. Projected Revenues SuperCloud has multiple paths to revenue, many derived from monthly recurring revenue (MRR) streams from both wholesale and retail subscriber bases, memberships, and recurring service and maintenance contracts from B2B Enterprise Private Clouds and Channels. The Company will also generate revenues from ancillary sources, such as advertising, joint marketing, and co-branding. SuperCloud management conservatively estimates total revenues to reach $100 million within year three, with monthly recurring revenues exceeding $10 million sometime in year four.